Tom Clancy's Rainbow Six Siege: Closed Beta Impressions
I have the opportunity to play the Closed Beta of Tom Clancy's Rainbow Six Siege last weekend and it goes like this. The game is somewhat similar to the Irrational Games' SWAT 4 from 2005, it is a close combat tactical stand off, SWAT style just like in the movies. The premise of Rainbow Six Siege is a battle between an assault team versus defenders fortifying a house or building.
Dodge this |
Tom Clancy's Rainbow Six Siege bear similar arsenal to its previous games such as the Ghost Recon series where weapons and equipments are upgradeable and fully customizable. You get to deploy a drone which can feed intel to your team letting you know the enemy positions, crucial to multiplayer matches in finding game objectives such as bombs and hostages. The camera feed is a bit laggy and unstable on closed beta.
For the assault team, taking down doors and walls are part of its destructibility awesomeness. Like any FPS games camping is a likely behavior especially of defenders on bomb-defusal and hostage modes. Defenders have the opportunity to set up barriers, traps, mines, reinforce walls and floors depending on which Operator you use.
The Operators
You get to choose different classes called Operators representing known anti-terrorist special forces such as British SAS, America's FBI/SWAT, French GIGN and German GSG9. At first you get to play as Recruit who has various loadout and devices but later as you earn credits you get to unlock Operators which either an Attacker or a Defender. On this Closed Beta, there is no lone wolf mode for defenders hence you get to use Defenders on multiplayer matches only.
Fuze (SPETNAZ Attacker)
Fuze main capability is a breach charge mounted to a wall or trap door that sends 4 frag grenades into the next room. He can carry a light machine gun, shield or an assault rifle as his main weapon but moves slow with heavy armor. You can watch this video as Fuze as Lone Wolf playing the Terrorist Hunt Classic mode.